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FAQ Zwart Scherm

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Laatste regels:

?UIDialog: Could not load 'base:UI/Game/MissionResult/FreeplayRanking.xml'

?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]

!WARNING: global listener object is still registered! Unregister listener before destroying object!

 

Wat geprobeert:

Alle stappen + kopie van andere PC.

Op andere PC werkt hij wel.

 

PC dingen:

OS: Windows 7 Ultimate x64

Moederbord: ASUS P8Z68-V GEN3

CPU: Intel Core i5-3570K CPU @ 3.40 GHz

Fysiek geheugen: 8 GB

Geheugen vrij: Meer dan genoeg

Videokaart: GeForce GTX 560 Ti

Monitor: Targa Visonary LCD 19-6 Wide (Kan het hier aanliggen?)

Resolutie: 1440x900

 

Spel is legaal.

 

Nog meer info nodig? Vraag maar.

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?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]

 

het is een nieuwe voor me en google geeft ook niet echt veel resultaat...

 

als het die fout is en het je hebt "Videokaart: GeForce GTX 560 Ti"

dan lijkt het mij dat je videokaart/drivers te nieuw/goed is/zijn en dat em4 het niet ondersteund. Dat denk ik.

Mochten anderen nog ideeën hebben, laat maar weten, want ik weet het niet meer.

(ik ben niet verantwoordelijk voor alle kosten die je eventueel gaat maken)

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Ik denk niet dat het mijn videokaart is omdat die op andere PC zat.

Ik denk dat het aan mijn moederbord of mijn CPU het probleem is

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Waarschijnlijk heb je het verkeerd begrepen.

 

Ik heb momenteel 2 computers.

Voordat ik de nieuwste had zat de videokaart in de oude, daarop deed Emergency 4 het wel.

Nu nogsteeds op de oude, daar niet van.

De videokaart zit nu in mijn nieuwe, en ik heb op mijn oude pc een NVIDIA 9500 of 9600.

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Ik denk als ik dit zo hoor, dat het de north of suid bridge is, de CPU is het probleem niet denk ik. Dus even heel simpel: je moederbord pikt je grafische kaart niet

 

[ Post gemaakt met Android ]

 

---- Posts zijn samengevoegd op vr 03 aug, 2012 22:57 ----

 

Ik denk als ik dit zo hoor, dat het de north of suid bridge is, de CPU is het probleem niet denk ik. Dus even heel simpel: je moederbord pikt je grafische kaart niet

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Ik heb het probleem alleen met Emergency 4.

Andere spellen pakt hij prima.

Zoals 7554, Far Cry 2, Inversion, Prototype 2, Sniper Gohst Warrior, Spec Ops The Line, GTA SA, C&C en nog wel meer..

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Ik denk als ik dit zo hoor, dat het de north of suid bridge is, de CPU is het probleem niet denk ik. Dus even heel simpel: je moederbord pikt je grafische kaart niet

 

[ Post gemaakt met Android ]

 

---- Posts zijn samengevoegd op vr 03 aug, 2012 22:57 ----

 

Ik denk als ik dit zo hoor, dat het de north of suid bridge is, de CPU is het probleem niet denk ik. Dus even heel simpel: je moederbord pikt je grafische kaart niet

 

lees jij wel is? er is nu meerdere keren gezegd dat het alleen bij emergency gebeurt.

 

[ Post gemaakt met Android ]

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1) Maak een dxdiag en zet de resultaten hier neer. (Google als je niet weet wat een dxdiag is of hoe je die maakt)

2) Logfile please. De eerste 50 regels voldoet.

3) Gebruik een gratis programma genaamd 'Gamebooster'. Deze sluit alle onnodige processen af. Mogelijk is het probleem dat een ander proces dit veroorzaakt en als die dus gesloten wordt en hij doet het prima dan kunnen we daar naar zoeken. (Dit is het minst logische)

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Ik zal het morgen doen.

Zit momenteel op andere PC en mijn vader is bezig met de nieuwe.

 

---- Posts zijn samengevoegd op 05 okt 2012, 21:02 ----

 

Sorry voor late reactie, kwam er nu pas achter dat ik dit nog had lopen, en zit sinds kort weer op mijn nieuwe PC.

Ik heb ondertussen Emergency 4 van mijn andere PC verwijdert via de CD.

Bij het opstarten heb ik zwart beeld, hoor ik het geluid, en op achtergrond staat iets anders te draaien van video gebeuren, wat die Emergency 4 video's afspeelt. Wanneer ik Escape druk of hem helemaal laat uitdraaien (video) crashed hij naar desktop.

Tenminste, normaal, ik kan nu niet meer zien welk programma dat was.

Emergency 4 Editor start wel op.

 

Logfile

 

 

Init Filesystem...

Registered FS device "local"

Registered FS device "base"

Registered FS device "lang"

Init UpdateChain...

Init Timer...

Init Screen...

Init Scriptscheduler...

!Graphics system: NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2

GL_AMD_multi_draw_indirect GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point

CPU speed detected: 3410

Init GFX...

Init Vision...

|Vision DLL path: C:\Program Files (x86)\sixteen tons entertainment\Emergency 4\vision71.dll

 

|Vision, Version PC-4, 7, 28, 0

 

|Loading entity plugins of directory ...

 

|List of loaded plug-ins:

 

 

 

|Plug-in named 'CubeMapHandle_cl' loaded statically!

 

 

 

|Plug-in named 'VisionConsoleEntity_cl' loaded statically!

 

 

 

|Plug-in named 'VisBase_cl' loaded statically!

 

 

 

|Plug-in named 'VisBaseEntity_cl' loaded statically!

 

 

 

|Plug-in named 'VisMouseCamera_cl' loaded statically!

 

 

 

|Plug-in named 'VisObject3D_cl' loaded statically!

 

 

 

|Plug-in named 'VisActionHelperEntity_cl' loaded statically!

 

 

 

|Plug-in named 'VarManager_cl' loaded statically!

 

 

 

|Plug-in named 'BaseEntity_cl' loaded statically!

 

 

 

|Plug-in named 'VBaseCameraEntity' loaded statically!

 

 

 

|Plug-in named 'VCamEntity' loaded statically!

 

 

 

|Plug-in named 'GameEntity_cl' loaded statically!

 

 

 

|Plug-in named 'Emitter_cl' loaded statically!

 

 

 

|Plug-in named 'BaseGameEntity_cl' loaded statically!

 

 

 

|Plug-in named 'TargetEntity_cl' loaded statically!

 

 

 

|Registering plug-ins done !

 

 

 

|Initializing Vision Graphics Engine

 

|Detecting CPU type and features

 

|CPU:Pentium II/III FPU MMX ISSE 3DNow!

 

|Vision Core: Allocated 28 kB of memory for Polygon Chunks

 

|Vision Core: Allocated 9 kB of memory for Entities

 

|Settings renderer configuration

 

Initializing post processor 'PerceptionCore'

* Skipping config file

Initializing post processor 'MotionBlur'

* Skipping config file

Initializing post processor 'Nightvision'

* Skipping config file

|Initialising video driver: 0

 

|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0

 

|Screen Mode is fullscreen, return value: 0

 

|Stencil buffer: 0 bit / ZBuffer: 24 bit

 

|Initializing OpenGL rendering subsystem

 

|Setting initial Renderer States

 

|Vendor: NVIDIA Corporation

 

|Renderer: GeForce GTX 560 Ti/PCIe/SSE2

 

|Driver Version: 4.2.0

 

|Found Extension GL_EXT_texture_filter_anisotropic

 

|Found Extension GL_EXT_texture_lod_bias

 

|Found Extension GL_ARB_multitexture

 

|Found Extension GL_ARB_texture_env_dot3

 

|Extension GL_ARB_texture_env_subtract not available

 

|Found Extension GL_EXT_texture_edge_clamp

 

|Found Extension GL_EXT_texture_env_add

 

|Found Extension GL_EXT_texture_env_combine

 

|Found Extension GL_EXT_texture_cube_map

 

|Found Extension GL_ARB_texture_compression

 

|Found Extension GL_EXT_texture_compression_s3tc

 

|Found Extension GL_EXT_point_parameters

 

|Extension GL_EXT_clip_volume_hint not available

 

|Extension GL_EXT_vertex_weighting not available

 

|Found Extension GL_EXT_separate_specular_color

 

|Found Extension GL_EXT_stencil_wrap

 

|Extension GL_EXT_vertex_shader not available

 

|Found Extension GL_EXT_multi_draw_arrays

 

|Extension GL_ATI_fragment_shader not available

 

|Extension GL_ATI_pn_triangles not available

 

|Extension GL_ATI_map_object_buffer not available

 

|Found Extension GL_NV_texgen_reflection

 

|Found Extension GL_NV_fence

 

|Found Extension GL_NV_blend_square

 

|Found Extension GL_NV_register_combiners

 

|Found Extension GL_NV_register_combiners2

 

|Found Extension GL_NV_texture_env_combine4

 

|Found Extension GL_NV_texture_shader

 

|Found Extension GL_NV_vertex_program

 

|Found Extension GL_NV_vertex_program1_1

 

|Found Extension GL_NV_occlusion_query

 

|Extension GL_EXT_paletted_texture not available

 

|Extension GL_ATI_separate_stencil not available

 

|Extension GL_EXT_texture_rectangle not available

 

|Found Extension GL_ARB_depth_texture

 

|Found Extension GL_ARB_shadow

 

|Found Extension GL_SGIS_generate_mipmap

 

|Found Extension GL_ARB_vertex_buffer_object

 

|Found Extension WGL_ARB_render_texture

 

|Found Extension WGL_NV_render_depth_texture

 

|Found Extension WGL_NV_render_texture_rectangle

 

|Found Extension WGL_ARB_pbuffer

 

|Found Extension WGL_ARB_pixel_format

 

|Found Extension WGL_EXT_swap_control

 

|Found Extension GL_ARB_shader_objects

 

|Found Extension GL_ARB_fragment_shader

 

|Found Extension GL_ARB_vertex_shader

 

|Found Extension GL_ARB_shading_language_100

 

|Using ARB_vertex_buffer_object for fast geometry memory!

 

OpenGL vendor: NVIDIA Corporation

OpenGL renderer: GeForce GTX 560 Ti/PCIe/SSE2

renderer-string: NVIDIA;GF;GFN

Init Input...

Registered FS device "save"

Init GameFramework...

Init Audio...

Init XGUI...

Font loaded: base:/Fonts/Tahoma 11.xff

Font loaded: base:/Fonts/Tahoma 11 bold.xff

Font loaded: base:/Fonts/Lucida Console 11.xff

?BLFileSystem::DeviceFromFilename("mod:Textures\Previews\curveview_nos3tc.tga"): unknown device name in URL

EM4 Version 1.3f language en

Registered FS device "mod"

|VisMain_cl::DeInit

 

|DeInitializing Object Data...

 

|DeInitializing World Data...

 

|DeInitializing Surface and Texture Data...

 

|Initializing Vision Graphics Engine

 

|Detecting CPU type and features

 

|CPU:Pentium II/III FPU MMX ISSE 3DNow!

 

|Vision Core: Allocated 28 kB of memory for Polygon Chunks

 

|Vision Core: Allocated 9 kB of memory for Entities

 

|Settings renderer configuration

 

|Loading World mod:\Maps\empty.v3d

 

?ERROR: dynlight.vsf Version 3.0.0.0 or higher required!

 

|Vision Core: Allocated 38 kB of memory for primitive data

 

|Vision Core: Allocated 5 kB of memory for Patches

 

|Vision Core: Allocated 1 kB of memory for Patch Edges

 

|Vision Core: Allocated 75 kB of memory for Heightfields

 

|Vision Core: Allocated 0 kB of memory for Texture Planes

 

|Vision Core: Allocated 1 kB of memory for Vis Areas

 

|Vision Core: Allocated 0 kB of memory for Vis Area Planes

 

|Vision Core: Allocated 0 kB of memory for Vis Area Portals

 

|Vision Core: Allocated 3 kB of memory for Lights

 

|Vision Core: Allocated 8 kB of memory for World Vertices

 

|Vision Core: Allocated 21 kB of memory for Vertex References

 

|World contains 289 vertices, 256 polygons, 0 patches, 0 lights

 

|Vision Core: Resized memory for Patch Edges to 1 kB.

 

|Loading Font allyouneed.VFN

 

|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o

 

|[VNUM=1.43]

 

|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes

 

Scanning units...

Scanning equipment...

Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...

Loading equipment mod:Units/Equipment/F020Fire Hose/...

Loading equipment mod:Units/Equipment/F030Jaws Of Life/...

Loading equipment mod:Units/Equipment/F040Chain Saw/...

Loading equipment mod:Units/Equipment/F050Axe/...

Loading equipment mod:Units/Equipment/F060Jump Pad/...

Loading equipment mod:Units/Equipment/P010Flash Grenade/...

Loading equipment mod:Units/Equipment/P020Road Block/...

Scanning personnel...

Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...

|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o

 

|[VNUM=1.43]

 

|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached

|Loading Model mod:Models\Persons\Fire Department\firefighternorm_upgrade.v3o

 

|[VNUM=1.43]

 

|Model contains 822 vertices, 612 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precached

Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precached

Loading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...

|Loading Model mod:Models\Persons\Fire Department\firefightermask.v3o

 

|[VNUM=1.43]

 

|Model contains 498 vertices, 561 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached

|Loading Model mod:Models\Persons\Fire Department\firefightermask_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 570 vertices, 615 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precached

Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precached

Loading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...

|Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o

 

|[VNUM=1.43]

 

|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached

|Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precached

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precached

Loading personnel mod:Units/Personnel/Fire Department/040Diver/...

|Loading Model mod:Models\Persons\Fire Department\diver.v3o

 

|[VNUM=1.43]

 

|Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Fire Department/diver.e4p precached

|Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precached

Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precached

Scanning personnel...

Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...

|Loading Model mod:Models\Persons\Ambulance\doctor_m.v3o

 

|[VNUM=1.43]

 

|Model contains 573 vertices, 468 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Ambulance/doctor_m.e4p precached

|Loading Model mod:Models\Persons\Ambulance\doctor_f.v3o

 

|[VNUM=1.43]

 

|Model contains 413 vertices, 524 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Ambulance/doctor_f.e4p precached

|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_m.v3o

 

|[VNUM=1.43]

 

|Model contains 773 vertices, 568 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_m.e4p precached

|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_f.v3o

 

|[VNUM=1.43]

 

|Model contains 506 vertices, 586 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_f.e4p precached

Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_m.e4p precached

Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_f.e4p precached

Loading personnel mod:Units/Personnel/Ambulance/020Paramedics/...

|Loading Model mod:Models\Persons\Ambulance\paramedic.v3o

 

|[VNUM=1.43]

 

|Model contains 1446 vertices, 1070 polygons, 42 bones, 0 muscleanimframes

 

?Cannot add default animation set to P: incompatible bone structure?

Prototype mod:Prototypes/Persons/Ambulance/paramedic.e4p precached

|Loading Model mod:Models\Persons\Ambulance\paramedic_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes

 

?Cannot add default animation set to P: incompatible bone structure?

Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded.e4p precached

?Cannot add default animation set to P: incompatible bone structure?

Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded2.e4p precached

Loading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...

|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog.v3o

 

|[VNUM=1.43]

 

|Model contains 369 vertices, 468 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog.e4p precached

|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 496 vertices, 568 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded.e4p precached

Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded2.e4p precached

Scanning personnel...

Loading personnel mod:Units/Personnel/Police/010Policeman/...

|Loading Model mod:Models\Persons\Police\policeman_m.v3o

 

|[VNUM=1.43]

 

|Model contains 588 vertices, 480 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/policeman_m.e4p precached

|Loading Model mod:Models\Persons\Police\policeman_f.v3o

 

|[VNUM=1.43]

 

|Model contains 413 vertices, 512 polygons, 20 bones, 0 muscleanimframes

 

|Vision Core: Resized memory for Entities to 27 kB.

 

Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached

|Loading Model mod:Models\Persons\Police\policeman_upgraded_m.v3o

 

|[VNUM=1.43]

 

|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached

|Loading Model mod:Models\Persons\Police\policeman_upgraded_f.v3o

 

|[VNUM=1.43]

 

|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precached

Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precached

Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precached

Loading personnel mod:Units/Personnel/Police/020Shooter/...

|Loading Model mod:Models\Persons\Police\shooter.v3o

 

|[VNUM=1.43]

 

|Model contains 733 vertices, 612 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/shooter.e4p precached

|Loading Model mod:Models\Persons\Police\shooter_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 899 vertices, 682 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precached

Prototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precached

Loading personnel mod:Units/Personnel/Police/030Sharp Shooter/...

|Loading Model mod:Models\Persons\Police\sharpshooter.v3o

 

|[VNUM=1.43]

 

|Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached

|Loading Model mod:Models\Persons\Police\sharpshooter_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 589 vertices, 596 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precached

Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precached

Loading personnel mod:Units/Personnel/Police/040Scout/...

|Loading Model mod:Models\Persons\Police\scout.v3o

 

|[VNUM=1.43]

 

|Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/scout.e4p precached

|Loading Model mod:Models\Persons\Police\scout_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 506 vertices, 555 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precached

Prototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precached

Loading personnel mod:Units/Personnel/Police/050Profiler/...

|Loading Model mod:Models\Persons\Police\profiler.v3o

 

|[VNUM=1.43]

 

|Model contains 367 vertices, 468 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/profiler.e4p precached

|Loading Model mod:Models\Persons\Police\profiler_upgrade.v3o

 

|[VNUM=1.43]

 

|Model contains 451 vertices, 498 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precached

Prototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precached

Scanning personnel...

Loading personnel mod:Units/Personnel/TEC/010Engineer/...

|Loading Model mod:Models\Persons\TEC\engineer.v3o

 

|[VNUM=1.43]

 

|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/TEC/engineer.e4p precached

|Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o

 

|[VNUM=1.43]

 

|Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precached

Prototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precached

Scanning vehicles...

Loading vehicle mod:Units/Vehicles/Fire Department/010RW/...

|Loading Model mod:Models\Vehicles\Fire Department\rw.v3o

 

|[VNUM=1.43]

 

|Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\rw_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 83 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o

 

|[VNUM=1.43]

 

|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o

 

|[VNUM=1.43]

 

|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o

 

|[VNUM=1.43]

 

|Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o

 

|[VNUM=1.43]

 

|Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o

 

|[VNUM=1.43]

 

|Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o

 

|[VNUM=1.43]

 

|Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/020GTF/...

|Loading Model mod:Models\Vehicles\Fire Department\gtf.v3o

 

|[VNUM=1.43]

 

|Model contains 1343 vertices, 891 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o

 

|[VNUM=1.43]

 

|Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o

 

|[VNUM=1.43]

 

|Model contains 83 vertices, 72 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/030TLF/...

|Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o

 

|[VNUM=1.43]

 

|Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o

 

|[VNUM=1.43]

 

|Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o

 

|[VNUM=1.43]

 

|Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o

 

|[VNUM=1.43]

 

|Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o

 

|[VNUM=1.43]

 

|Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/040DLK/...

|Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o

 

|[VNUM=1.43]

 

|Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_base_super.v3o

 

|[VNUM=1.43]

 

|Model contains 240 vertices, 162 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l1_super.v3o

 

|[VNUM=1.43]

 

|Model contains 88 vertices, 48 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l2_super.v3o

 

|[VNUM=1.43]

 

|Model contains 64 vertices, 34 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l3_super.v3o

 

|[VNUM=1.43]

 

|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_basket_super.v3o

 

|[VNUM=1.43]

 

|Model contains 156 vertices, 92 polygons, 0 bones, 7 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o

 

|[VNUM=1.43]

 

|Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l4_super.v3o

 

|[VNUM=1.43]

 

|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/050LPF/...

|Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o

 

|[VNUM=1.43]

 

|Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o

 

|[VNUM=1.43]

 

|Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...

|Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o

 

|[VNUM=1.43]

 

|Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o

 

|[VNUM=1.43]

 

|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o

 

|[VNUM=1.43]

 

|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/070FMB/...

|Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o

 

|[VNUM=1.43]

 

|Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...

|Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o

 

|[VNUM=1.43]

 

|Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes

 

|Vision Core: Resized memory for Entities to 45 kB.

 

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o

 

|[VNUM=1.43]

 

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/090FLB/...

|Loading Model mod:Models\Vehicles\Fire Department\flb.v3o

 

|[VNUM=1.43]

 

|Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o

 

|[VNUM=1.43]

 

|Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precached

Loading vehicle mod:Units/Vehicles/Fire Department/100LF/...

|Loading Model mod:Models\Vehicles\Fire Department\lf.v3o

 

|[VNUM=1.43]

 

|Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precached

Scanning vehicles...

Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/...

|Loading Model mod:Models\Vehicles\Ambulance\nef.v3o

 

|[VNUM=1.43]

 

|Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precached

Loading vehicle mod:Units/Vehicles/Ambulance/020RTW/...

|Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o

 

|[VNUM=1.43]

 

|Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o

 

|[VNUM=1.43]

 

|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o

 

|[VNUM=1.43]

 

|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precached

Loading vehicle mod:Units/Vehicles/Ambulance/030RHF/...

|Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o

 

|[VNUM=1.43]

 

|Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o

 

|[VNUM=1.43]

 

|Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precached

Loading vehicle mod:Units/Vehicles/Ambulance/040ITW/...

|Loading Model mod:Models\Vehicles\Ambulance\itw.v3o

 

|[VNUM=1.43]

 

|Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o

 

|[VNUM=1.43]

 

|Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precached

Loading vehicle mod:Units/Vehicles/Ambulance/050RHC/...

|Loading Model mod:Models\Vehicles\Ambulance\rhc.v3o

 

|[VNUM=1.43]

 

|Model contains 1220 vertices, 737 polygons, 0 bones, 8 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Ambulance\rhc_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 38 vertices, 20 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Objects\ObjectChildren\rhc_rotor.v3o

 

|[VNUM=1.43]

 

|Model contains 372 vertices, 244 polygons, 0 bones, 93 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precached

Scanning vehicles...

Loading vehicle mod:Units/Vehicles/Police/010STW/...

|Loading Model mod:Models\Vehicles\Police\stw.v3o

 

|[VNUM=1.43]

 

|Model contains 688 vertices, 528 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\stw_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\stw_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 46 vertices, 30 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Police/stw.e4p precached

Loading vehicle mod:Units/Vehicles/Police/020MTW/...

|Loading Model mod:Models\Vehicles\Police\mtw.v3o

 

|[VNUM=1.43]

 

|Model contains 1334 vertices, 664 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\mtw_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\mtw_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 137 vertices, 56 polygons, 0 bones, 8 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Police/mtw.e4p precached

Loading vehicle mod:Units/Vehicles/Police/030SW/...

|Loading Model mod:Models\Vehicles\Police\sw.v3o

 

|[VNUM=1.43]

 

|Model contains 1152 vertices, 676 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\sw_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 56 vertices, 44 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\sw_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 114 vertices, 58 polygons, 0 bones, 18 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Police/sw.e4p precached

Loading vehicle mod:Units/Vehicles/Police/040WAW/...

|Loading Model mod:Models\Vehicles\Police\waw.v3o

 

|[VNUM=1.43]

 

|Model contains 1489 vertices, 868 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\waw_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 78 vertices, 64 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\waw_cannon_super.v3o

 

|[VNUM=1.43]

 

|Model contains 119 vertices, 73 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Police/waw.e4p precached

Loading vehicle mod:Units/Vehicles/Police/050GTW/...

|Loading Model mod:Models\Vehicles\Police\gtw.v3o

 

|[VNUM=1.43]

 

|Model contains 1124 vertices, 867 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\gtw_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\gtw_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 36 vertices, 24 polygons, 0 bones, 8 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Police/gtw.e4p precached

Loading vehicle mod:Units/Vehicles/Police/060PHC/...

|Loading Model mod:Models\Vehicles\Police\phc.v3o

 

|[VNUM=1.43]

 

|Model contains 1844 vertices, 1055 polygons, 0 bones, 8 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\phc_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 43 vertices, 20 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Objects\ObjectChildren\phc_rotor.v3o

 

|[VNUM=1.43]

 

|Model contains 374 vertices, 240 polygons, 0 bones, 88 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Police/phc.e4p precached

Loading vehicle mod:Units/Vehicles/Police/070FLIGHT/...

|Loading Model mod:Models\Vehicles\Police\getawaycar.v3o

 

|[VNUM=1.43]

 

|Model contains 523 vertices, 477 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\getawaycar_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\Police\getawaycar_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 68 vertices, 50 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Objects\ObjectChildren\drivebyshooting_rifle.v3o

 

|[VNUM=1.43]

 

|Model contains 214 vertices, 94 polygons, 0 bones, 25 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/Police/getawaycar.e4p precached

Scanning vehicles...

Loading vehicle mod:Units/Vehicles/TEC/010FGRI/...

|Loading Model mod:Models\Vehicles\TEC\fgri.v3o

 

|[VNUM=1.43]

 

|Model contains 839 vertices, 654 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgri_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgri_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 65 vertices, 52 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/TEC/fgri.e4p precached

Loading vehicle mod:Units/Vehicles/TEC/020ASF/...

|Loading Model mod:Models\Vehicles\TEC\asf.v3o

 

|[VNUM=1.43]

 

|Model contains 1360 vertices, 792 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\asf_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\asf_wheel02.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\asf_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 60 vertices, 32 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/TEC/asf.e4p precached

Loading vehicle mod:Units/Vehicles/TEC/030FGRR/...

|Loading Model mod:Models\Vehicles\TEC\fgr.v3o

 

|[VNUM=1.43]

 

|Model contains 1079 vertices, 641 polygons, 0 bones, 6 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_arm_super.v3o

 

|[VNUM=1.43]

 

|Model contains 77 vertices, 40 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_arm2_super.v3o

 

|[VNUM=1.43]

 

|Model contains 100 vertices, 60 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_base_super.v3o

 

|[VNUM=1.43]

 

|Model contains 268 vertices, 150 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_hook_super.v3o

 

|[VNUM=1.43]

 

|Model contains 53 vertices, 49 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_arm3_super.v3o

 

|[VNUM=1.43]

 

|Model contains 24 vertices, 16 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_arm4_super.v3o

 

|[VNUM=1.43]

 

|Model contains 100 vertices, 48 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/TEC/fgr.e4p precached

Loading vehicle mod:Units/Vehicles/TEC/040FGRB/...

|Loading Model mod:Models\Vehicles\TEC\fgrb.v3o

 

|[VNUM=1.43]

 

|Model contains 4888 vertices, 1958 polygons, 5 bones, 0 muscleanimframes

 

|Vision Core: Resized memory for Entities to 63 kB.

 

|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel02.v3o

 

|[VNUM=1.43]

 

|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgrb_ship_super.v3o

 

|[VNUM=1.43]

 

|Model contains 954 vertices, 490 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgrb_stand_super.v3o

 

|[VNUM=1.43]

 

|Model contains 130 vertices, 64 polygons, 0 bones, 6 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/TEC/fgrb.e4p precached

Loading vehicle mod:Units/Vehicles/TEC/050FGRT/...

|Loading Model mod:Models\Vehicles\TEC\fgr_t.v3o

 

|[VNUM=1.43]

 

|Model contains 1144 vertices, 900 polygons, 0 bones, 7 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_t_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 32 vertices, 20 polygons, 0 bones, 8 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_t_super.v3o

 

|[VNUM=1.43]

 

|Model contains 120 vertices, 64 polygons, 0 bones, 18 muscleanimframes

 

|Loading Model mod:Models\Objects\ObjectChildren\fgr_t_rotor.v3o

 

|[VNUM=1.43]

 

|Model contains 724 vertices, 412 polygons, 0 bones, 192 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/TEC/fgr_t.e4p precached

Loading vehicle mod:Units/Vehicles/TEC/060RL/...

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer.v3o

 

|[VNUM=1.43]

 

|Model contains 2302 vertices, 1224 polygons, 0 bones, 26 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 112 vertices, 80 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/TEC/fgr_rb_dozer.e4p precached

Loading vehicle mod:Units/Vehicles/TEC/070TRL/...

|Loading Model mod:Models\Vehicles\TEC\fgr_rb.v3o

 

|[VNUM=1.43]

 

|Model contains 1153 vertices, 656 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_wheel01.v3o

 

|[VNUM=1.43]

 

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel02.v3o

 

|[VNUM=1.43]

 

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_door01.v3o

 

|[VNUM=1.43]

 

|Model contains 186 vertices, 92 polygons, 0 bones, 0 muscleanimframes

 

Prototype mod:Prototypes/Vehicles/TEC/fgr_rb.e4p precached

command icon mod:UI/Game/Icons/Commands/AimedShot_disable.dds not found

command icon mod:UI/Game/Icons/Commands/AimedShot_normal.dds not found

command icon mod:UI/Game/Icons/Commands/AimedShot_over.dds not found

command icon mod:UI/Game/Icons/Commands/AimedShot_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/AimedShot.dds not found

cursor mod:UI/Game/Icons/Cursor/AimEnd.dds not found

command icon mod:UI/Game/Icons/Commands/DropWithCrane_disable.dds not found

command icon mod:UI/Game/Icons/Commands/DropWithCrane_normal.dds not found

command icon mod:UI/Game/Icons/Commands/DropWithCrane_over.dds not found

command icon mod:UI/Game/Icons/Commands/DropWithCrane_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/DropWithCrane.dds not found

command icon mod:UI/Game/Icons/Commands/EvacuatePerson_disable.dds not found

command icon mod:UI/Game/Icons/Commands/EvacuatePerson_normal.dds not found

command icon mod:UI/Game/Icons/Commands/EvacuatePerson_over.dds not found

command icon mod:UI/Game/Icons/Commands/EvacuatePerson_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/EvacuatePerson.dds not found

command icon mod:UI/Game/Icons/Commands/FlyTo_disable.dds not found

command icon mod:UI/Game/Icons/Commands/FlyTo_normal.dds not found

command icon mod:UI/Game/Icons/Commands/FlyTo_over.dds not found

command icon mod:UI/Game/Icons/Commands/FlyTo_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/FlyTo.dds not found

command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_disable.dds not found

command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_normal.dds not found

command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_over.dds not found

command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/GetFlashgrenade.dds not found

command icon mod:UI/Game/Icons/Commands/Lift_disable.dds not found

command icon mod:UI/Game/Icons/Commands/Lift_normal.dds not found

command icon mod:UI/Game/Icons/Commands/Lift_over.dds not found

command icon mod:UI/Game/Icons/Commands/Lift_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/Lift.dds not found

command icon mod:UI/Game/Icons/Commands/LiftWithRope_disable.dds not found

command icon mod:UI/Game/Icons/Commands/LiftWithRope_normal.dds not found

command icon mod:UI/Game/Icons/Commands/LiftWithRope_over.dds not found

command icon mod:UI/Game/Icons/Commands/LiftWithRope_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/LiftWithRope.dds not found

command icon mod:UI/Game/Icons/Commands/LoadUp_disable.dds not found

command icon mod:UI/Game/Icons/Commands/LoadUp_normal.dds not found

command icon mod:UI/Game/Icons/Commands/LoadUp_over.dds not found

command icon mod:UI/Game/Icons/Commands/LoadUp_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/LoadUp.dds not found

command icon mod:UI/Game/Icons/Commands/M10EnterHouse_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M10EnterHouse_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M10EnterHouse_over.dds not found

command icon mod:UI/Game/Icons/Commands/M10EnterHouse_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M10EnterHouse.dds not found

command icon mod:UI/Game/Icons/Commands/M11EnterStation_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M11EnterStation_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M11EnterStation_over.dds not found

command icon mod:UI/Game/Icons/Commands/M11EnterStation_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M11EnterStation.dds not found

command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_over.dds not found

command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M11EvacuateStation.dds not found

command icon mod:UI/Game/Icons/Commands/M14UseShears_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M14UseShears_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M14UseShears_over.dds not found

command icon mod:UI/Game/Icons/Commands/M14UseShears_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M14UseShears.dds not found

command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_over.dds not found

command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M15LiftWithRope.dds not found

command icon mod:UI/Game/Icons/Commands/M16UseShears_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M16UseShears_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M16UseShears_over.dds not found

command icon mod:UI/Game/Icons/Commands/M16UseShears_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M16UseShears.dds not found

command icon mod:UI/Game/Icons/Commands/M18EnterStation_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M18EnterStation_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M18EnterStation_over.dds not found

command icon mod:UI/Game/Icons/Commands/M18EnterStation_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M18EnterStation.dds not found

command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_over.dds not found

command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M18EvacuateStation.dds not found

command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_over.dds not found

command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M19EnterPanelRoom.dds not found

command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_over.dds not found

command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M19EnterTunnel.dds not found

command icon mod:UI/Game/Icons/Commands/M4EnterStation_disable.dds not found

command icon mod:UI/Game/Icons/Commands/M4EnterStation_normal.dds not found

command icon mod:UI/Game/Icons/Commands/M4EnterStation_over.dds not found

command icon mod:UI/Game/Icons/Commands/M4EnterStation_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/M4EnterStation.dds not found

command icon mod:UI/Game/Icons/Commands/PickUp_disable.dds not found

command icon mod:UI/Game/Icons/Commands/PickUp_normal.dds not found

command icon mod:UI/Game/Icons/Commands/PickUp_over.dds not found

command icon mod:UI/Game/Icons/Commands/PickUp_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/PickUp.dds not found

command icon mod:UI/Game/Icons/Commands/Pull_disable.dds not found

command icon mod:UI/Game/Icons/Commands/Pull_normal.dds not found

command icon mod:UI/Game/Icons/Commands/Pull_over.dds not found

command icon mod:UI/Game/Icons/Commands/Pull_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/Pull.dds not found

command icon mod:UI/Game/Icons/Commands/PutInCar_disable.dds not found

command icon mod:UI/Game/Icons/Commands/PutInCar_normal.dds not found

command icon mod:UI/Game/Icons/Commands/PutInCar_over.dds not found

command icon mod:UI/Game/Icons/Commands/PutInCar_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/PutInCar.dds not found

command icon mod:UI/Game/Icons/Commands/RemoveEquipment_disable.dds not found

command icon mod:UI/Game/Icons/Commands/RemoveEquipment_normal.dds not found

command icon mod:UI/Game/Icons/Commands/RemoveEquipment_over.dds not found

command icon mod:UI/Game/Icons/Commands/RemoveEquipment_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/RemoveEquipment.dds not found

command icon mod:UI/Game/Icons/Commands/RemoveFirehose_disable.dds not found

command icon mod:UI/Game/Icons/Commands/SearchLightOff_disable.dds not found

command icon mod:UI/Game/Icons/Commands/SearchLightOff_normal.dds not found

command icon mod:UI/Game/Icons/Commands/SearchLightOff_over.dds not found

command icon mod:UI/Game/Icons/Commands/SearchLightOff_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/SearchLightOff.dds not found

command icon mod:UI/Game/Icons/Commands/SearchLightOn_disable.dds not found

command icon mod:UI/Game/Icons/Commands/SearchLightOn_normal.dds not found

command icon mod:UI/Game/Icons/Commands/SearchLightOn_over.dds not found

command icon mod:UI/Game/Icons/Commands/SearchLightOn_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/SearchLightOn.dds not found

command icon mod:UI/Game/Icons/Commands/StopPull_disable.dds not found

command icon mod:UI/Game/Icons/Commands/StopPull_normal.dds not found

command icon mod:UI/Game/Icons/Commands/StopPull_over.dds not found

command icon mod:UI/Game/Icons/Commands/StopPull_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/StopPull.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_disable.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_normal.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_over.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/MoveToFieldFire.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_disable.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_normal.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_over.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/MoveToFieldSmoke.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_disable.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_normal.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_over.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/MoveToFieldDummy.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_disable.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_normal.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_over.dds not found

command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/MoveToFieldHouse.dds not found

command icon mod:UI/Game/Icons/Commands/TutThrow_disable.dds not found

command icon mod:UI/Game/Icons/Commands/TutThrow_normal.dds not found

command icon mod:UI/Game/Icons/Commands/TutThrow_over.dds not found

command icon mod:UI/Game/Icons/Commands/TutThrow_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/TutThrow.dds not found

command icon mod:UI/Game/Icons/Commands/Unload_disable.dds not found

command icon mod:UI/Game/Icons/Commands/Unload_normal.dds not found

command icon mod:UI/Game/Icons/Commands/Unload_over.dds not found

command icon mod:UI/Game/Icons/Commands/Unload_mousedown.dds not found

cursor mod:UI/Game/Icons/Cursor/Unload.dds not found

Loading strings meta list...

Loaded lang:infotexts.xml

Loaded lang:poi.xml

Loaded lang:portraits.xml

Loaded lang:fail.xml

Loaded lang:ingamehelp.xml

Loaded lang:objectives.xml

Loaded lang:hints.xml

Loaded lang:missiontitles.xml

Loaded lang:missiontips.xml

Loaded lang:mission.xml

Loaded lang:talk.xml

Loaded lang:supervobj.xml

Loaded lang:supervfail.xml

Loaded lang:supervresult.xml

Loaded lang:supervtut.xml

Loaded lang:tutorial.xml

Loaded lang:command.xml

Loaded lang:supervobj.xml

Loaded lang:credits.xml

Loaded lang:supervquest.xml

Loaded lang:quest.xml

Loaded lang:supervaward.xml

Loaded lang:events.xml

Loaded lang:supervevents.xml

Loaded lang:superveventsobj.xml

Loaded lang:mainmenu.xml

Loaded lang:gui.xml

Loaded lang:score.xml

Loaded lang:strings.xml

Loaded lang:voices.xml

Init Network...

!VVideoPlayer::PlayVideo(): file 'base:/Video/take2.mpg' not found

Campaign: 24 entries loaded

|Loading Model base:Models\Objects\misc\theobject01.v3o

 

|[VNUM=1.43]

 

|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes

 

|Loading Model base:Models\Objects\misc\theobject02.v3o

 

|[VNUM=1.43]

 

|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes

 

?UIDialog: Could not load 'base:UI/Game/MissionResult/FreeplayRanking.xml'

?VVideoTexture::InitTextureRenderer(): could not connect pins [80040217]

?VVideoTexture::Initialize(): failed to create texture renderer

!WARNING: global listener object is still registered! Unregister listener before destroying object!

 

Soms geeft ie ook aan dit als laatste 4 regels:

|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes

 

?UIDialog: Could not load 'base:UI/Game/MissionResult/FreeplayRanking.xml'

?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]

!WARNING: global listener object is still registered! Unregister listener before destroying object!

 

 

DXDiag:

 

------------------

System Information

------------------

Time of this report: 10/5/2012, 21:58:10

Machine name: TVL-PC

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030)

Language: Dutch (Regional Setting: Dutch)

System Manufacturer: System manufacturer

System Model: System Product Name

BIOS: BIOS Date: 05/07/12 11:39:14 Ver: 34.02

Processor: Intel® Core i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz

Memory: 8192MB RAM

Available OS Memory: 8160MB RAM

Page File: 3295MB used, 22676MB available

Windows Dir: C:\Windows

DirectX Version: DirectX 11

DX Setup Parameters: Not found

User DPI Setting: Using System DPI

System DPI Setting: 96 DPI (100 percent)

DWM DPI Scaling: Disabled

DxDiag Version: 6.01.7601.17514 64bit Unicode

 

------------

DxDiag Notes

------------

Display Tab 1: No problems found.

Sound Tab 1: No problems found.

Sound Tab 2: No problems found.

Sound Tab 3: No problems found.

Input Tab: No problems found.

 

--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (retail)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (retail)

DirectMusic: 0/5 (retail)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)

 

---------------

Display Devices

---------------

Card name: NVIDIA GeForce GTX 560 Ti

Manufacturer: NVIDIA

Chip type: GeForce GTX 560 Ti

DAC type: Integrated RAMDAC

Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_838B1043&REV_A1

Display Memory: 4050 MB

Dedicated Memory: 978 MB

Shared Memory: 3072 MB

Current Mode: 1920 x 1080 (32 bit) (60Hz)

Monitor Name: Algemeen PnP-beeldscherm

Monitor Model: SA300/SA350

Monitor Id: SAM078E

Native Mode: 1920 x 1080(p) (60.000Hz)

Output Type: HD15

Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um

Driver File Version: 9.18.0013.0623 (English)

Driver Version: 9.18.13.623

DDI Version: 11

Driver Model: WDDM 1.1

Driver Attributes: Final Retail

Driver Date/Size: 8/30/2012 21:14:00, 18229096 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B71E3E-5140-11CF-9C71-86A31CC2C435}

Vendor ID: 0x10DE

Device ID: 0x1200

SubSys ID: 0x838B1043

Revision ID: 0x00A1

Driver Strong Name: oem178.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section024:9.18.13.623:pci\ven_10de&dev_1200

Rank Of Driver: 00E02001

Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C

Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

D3D9 Overlay: Supported

DXVA-HD: Supported

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

 

-------------

Sound Devices

-------------

Description: Luidsprekers (Realtek High Definition Audio)

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438436&REV_1003

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: RTKVHD64.sys

Driver Version: 6.00.0001.6649 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 5/31/2012 17:24:14, 4064272 bytes

Other Files:

Driver Provider: Realtek Semiconductor Corp.

HW Accel Level: Basic

Cap Flags: 0xF1F

Min/Max Sample Rate: 100, 200000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

 

Description: Realtek Digital Output (Realtek High Definition Audio)

Default Sound Playback: No

Default Voice Playback: No

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438436&REV_1003

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: RTKVHD64.sys

Driver Version: 6.00.0001.6649 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 5/31/2012 17:24:14, 4064272 bytes

Other Files:

Driver Provider: Realtek Semiconductor Corp.

HW Accel Level: Basic

Cap Flags: 0xF1F

Min/Max Sample Rate: 100, 200000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

 

Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)

Default Sound Playback: No

Default Voice Playback: No

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438436&REV_1003

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: RTKVHD64.sys

Driver Version: 6.00.0001.6649 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 5/31/2012 17:24:14, 4064272 bytes

Other Files:

Driver Provider: Realtek Semiconductor Corp.

HW Accel Level: Basic

Cap Flags: 0xF1F

Min/Max Sample Rate: 100, 200000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

 

---------------------

Sound Capture Devices

---------------------

Description: Microfoon (Logitech Mic (QuickCam S7500))

Default Sound Capture: Yes

Default Voice Capture: Yes

Driver Name: USBAUDIO.sys

Driver Version: 6.01.7601.17514 (English)

Driver Attributes: Final Retail

Date and Size: 11/21/2010 05:23:47, 109696 bytes

Cap Flags: 0x1

Format Flags: 0xFFFFF

 

-------------------

DirectInput Devices

-------------------

Device Name: Muis

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

 

Device Name: Toetsenbord

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

 

Device Name: HID-apparaat voor besturing door gebruikers

Attached: 1

Controller ID: 0x0

Vendor/Product ID: 0xFEEB, 0xDEEF

FF Driver: n/a

 

Device Name: Mass Storage Device

Attached: 1

Controller ID: 0x0

Vendor/Product ID: 0x058F, 0x6364

FF Driver: n/a

 

Device Name: HID-apparaat

Attached: 1

Controller ID: 0x0

Vendor/Product ID: 0x0B38, 0x0010

FF Driver: n/a

 

Device Name: HID-apparaat voor besturing door gebruikers

Attached: 1

Controller ID: 0x0

Vendor/Product ID: 0x0B38, 0x0010

FF Driver: n/a

 

Poll w/ Interrupt: No

 

-----------

USB Devices

-----------

+ USB-hoofdhub

| Vendor/Product ID: 0x8086, 0x1C2D

| Matching Device ID: usb\root_hub20

| Service: usbhub

| Driver: usbhub.sys, 3/25/2011 05:29:26, 343040 bytes

| Driver: usbd.sys, 3/25/2011 05:28:59, 7936 bytes

|

+-+ Generic USB Hub

| | Vendor/Product ID: 0x8087, 0x0024

| | Location: Port_#0001.Hub_#0001

| | Matching Device ID: usb\class_09

| | Service: usbhub

| | Driver: usbhub.sys, 3/25/2011 05:29:26, 343040 bytes

 

----------------

Gameport Devices

----------------

 

------------

PS/2 Devices

------------

+ HID-toetsenbordapparaat

| Vendor/Product ID: 0x0B38, 0x0010

| Matching Device ID: hid_device_system_keyboard

| Service: kbdhid

| Driver: kbdhid.sys, 11/21/2010 05:23:47, 33280 bytes

| Driver: kbdclass.sys, 7/14/2009 03:48:04, 50768 bytes

|

+ Toetsenbordstuurprogramma voor Terminal Server

| Matching Device ID: root\rdp_kbd

| Upper Filters: kbdclass

| Service: TermDD

| Driver: i8042prt.sys, 7/14/2009 01:19:57, 105472 bytes

| Driver: kbdclass.sys, 7/14/2009 03:48:04, 50768 bytes

|

+ HID-muis

| Vendor/Product ID: 0x15D9, 0x0A4D

| Matching Device ID: hid_device_system_mouse

| Service: mouhid

| Driver: mouhid.sys, 7/14/2009 02:00:20, 31232 bytes

| Driver: mouclass.sys, 7/14/2009 03:48:27, 49216 bytes

|

+ Muisstuurprogramma voor Terminal Server

| Matching Device ID: root\rdp_mou

| Upper Filters: mouclass

| Service: TermDD

| Driver: termdd.sys, 11/21/2010 05:23:47, 63360 bytes

| Driver: sermouse.sys, 7/14/2009 02:00:20, 26624 bytes

| Driver: mouclass.sys, 7/14/2009 03:48:27, 49216 bytes

 

------------------------

Disk & DVD/CD-ROM Drives

------------------------

Drive: C:

Free Space: 425.0 GB

Total Space: 614.3 GB

File System: NTFS

Model: ST1000DL002-9TT153 ATA Device

 

Drive: D:

Free Space: 40.7 GB

Total Space: 339.5 GB

File System: NTFS

Model: ST1000DL002-9TT153 ATA Device

 

Drive: F:

Model: ELBY CLONEDRIVE SCSI CdRom Device

Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 147456 bytes

 

Drive: K:

Model: DTSOFT Virtual CdRom Device

Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 147456 bytes

 

Drive: E:

Model: Optiarc DVD RW AD-7280S ATA Device

Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 147456 bytes

 

--------------

System Devices

--------------

Name: High Definition Audio-besturing

Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_84361043&REV_05\3&11583659&0&D8

Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 122368 bytes

 

Name: Xeon® processor E3-1200 v2/3rd Gen Core processor PCI Express Root Port - 0155

Device ID: PCI\VEN_8086&DEV_0155&SUBSYS_844D1043&REV_09\3&11583659&0&09

Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 184704 bytes

 

Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 5 - 1C18

Device ID: PCI\VEN_8086&DEV_1C18&SUBSYS_844D1043&REV_B5\3&11583659&0&E4

Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 184704 bytes

 

Name: Xeon® processor E3-1200 v2/3rd Gen Core processor PCI Express Root Port - 0151

Device ID: PCI\VEN_8086&DEV_0151&SUBSYS_844D1043&REV_09\3&11583659&0&08

Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 184704 bytes

 

Name: High Definition Audio-besturing

Device ID: PCI\VEN_10DE&DEV_0E0C&SUBSYS_838B1043&REV_A1\4&37A651DF&0&0109

Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 122368 bytes

 

Name: Intel® 82801 PCI Bridge - 244E

Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_844D1043&REV_B5\3&11583659&0&E6

Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 184704 bytes

 

Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 4 - 1C16

Device ID: PCI\VEN_8086&DEV_1C16&SUBSYS_844D1043&REV_B5\3&11583659&0&E3

Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 184704 bytes

 

Name: Xeon® processor E3-1200 v2/3rd Gen Core processor DRAM Controller - 0150

Device ID: PCI\VEN_8086&DEV_0150&SUBSYS_844D1043&REV_09\3&11583659&0&00

Driver: n/a

 

Name: Intel® Z68 Express Chipset Family LPC Interface Controller - 1C44

Device ID: PCI\VEN_8086&DEV_1C44&SUBSYS_844D1043&REV_05\3&11583659&0&F8

Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.01.7600.16385 (English), 7/14/2009 03:48:27, 15424 bytes

 

Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 2 - 1C12

Device ID: PCI\VEN_8086&DEV_1C12&SUBSYS_844D1043&REV_B5\3&11583659&0&E1

Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 184704 bytes

 

Name: PCI standard PCI-to-PCI bridge

Device ID: PCI\VEN_1B21&DEV_1080&SUBSYS_10801B21&REV_01\4&2B6CC657&0&00E6

Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 184704 bytes

 

Name: Intel® Management Engine Interface

Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_844D1043&REV_04\3&11583659&0&B0

Driver: C:\Windows\system32\DRIVERS\HECIx64.sys, 8.00.0000.1262 (English), 11/10/2011 02:04:14, 60184 bytes

 

Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 1 - 1C10

Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_844D1043&REV_B5\3&11583659&0&E0

Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 184704 bytes

 

Name: ASMedia XHCI Controller

Device ID: PCI\VEN_1B21&DEV_1042&SUBSYS_84881043&REV_00\4&DDEC341&0&00E1

Driver: n/a

 

Name: Intel® 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C2D

Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_844D1043&REV_05\3&11583659&0&D0

Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:04, 52736 bytes

Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (Dutch), 3/25/2011 05:29:14, 325120 bytes

Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (Dutch), 3/25/2011 05:29:26, 343040 bytes

 

Name: Intel® 6 Series/C200 Series Chipset Family 6 Port SATA AHCI Controller - 1C02

Device ID: PCI\VEN_8086&DEV_1C02&SUBSYS_844D1043&REV_05\3&11583659&0&FA

Driver: C:\Windows\system32\DRIVERS\msahci.sys, 6.01.7601.17514 (English), 11/21/2010 05:23:47, 31104 bytes

Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (Dutch), 7/14/2009 03:45:46, 48720 bytes

Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 03:52:21, 24128 bytes

Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 155520 bytes

 

Name: ASMedia XHCI Controller

Device ID: PCI\VEN_1B21&DEV_1042&SUBSYS_84881043&REV_00\4&108ABD8A&0&00E4

Driver: n/a

 

Name: Intel® 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C26

Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_844D1043&REV_05\3&11583659&0&E8

Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:04, 52736 bytes

Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (Dutch), 3/25/2011 05:29:14, 325120 bytes

Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (Dutch), 3/25/2011 05:29:26, 343040 bytes

 

Name: Intel® 82579V Gigabit Network Connection

Device ID: PCI\VEN_8086&DEV_1503&SUBSYS_849C1043&REV_05\3&11583659&0&C8

Driver: C:\Windows\system32\DRIVERS\e1c62x64.sys, 11.13.0051.0000 (Dutch), 7/20/2011 18:37:54, 342704 bytes

Driver: C:\Windows\system32\e1c62x64.din, 12/24/2009 05:12:55, 3114 bytes

Driver: C:\Windows\system32\NicCo36.dll, 2.01.0002.0000 (English), 5/26/2009 19:05:44, 36472 bytes

Driver: C:\Windows\system32\NicInstC.dll, 9.10.0069.0000 (English), 6/16/2011 10:02:09, 98496 bytes

Driver: C:\Windows\system32\e1cmsg.dll, 10.00.0094.0000 (English), 6/30/2011 10:13:29, 68264 bytes

 

Name: Standaard Dual Channel PCI IDE Controller

Device ID: PCI\VEN_197B&DEV_2362&SUBSYS_84601043&REV_10\4&20221DEA&0&00E3

Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/14/2009 03:45:45, 12352 bytes

Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (Dutch), 7/14/2009 03:45:46, 48720 bytes

Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 03:52:21, 24128 bytes

Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (Dutch), 11/21/2010 05:23:47, 155520 bytes

 

Name: Intel® 6 Series/C200 Series Chipset Family SMBus Controller - 1C22

Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_844D1043&REV_05\3&11583659&0&FB

Driver: n/a

 

Name: NVIDIA GeForce GTX 560 Ti

Device ID: PCI\VEN_10DE&DEV_1200&SUBSYS_838B1043&REV_A1\4&37A651DF&0&0009

Driver: C:\Program Files\NVIDIA Corporation\Drs\dbInstaller.exe, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 233320 bytes

Driver: C:\Program Files\NVIDIA Corporation\Drs\nvdrsdb.bin, 8/30/2012 21:14:00, 1082648 bytes

Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_neutral_09a1340a00e40c77\NvCplSetupInt.exe, 1.00.0001.0000 (Dutch), 8/30/2012 21:14:00, 72737992 bytes

Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\Nvd3d9wrap.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 285544 bytes

Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\detoured.dll, 2/9/2012 22:43:00, 4096 bytes

Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\nvdxgiwrap.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 221032 bytes

Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\Nvd3d9wrapx.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 316928 bytes

Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\detoured.dll, 2/9/2012 22:43:00, 4096 bytes

Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\nvdxgiwrapx.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 249344 bytes

Driver: C:\Program Files\NVIDIA Corporation\license.txt, 8/30/2012 21:14:00, 21892 bytes

Driver: C:\Program Files\NVIDIA Corporation\NVSMI\MCU.exe, 1.00.4619.16842 (Dutch), 8/30/2012 21:14:00, 836968 bytes

Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvdebugdump.exe, 8/30/2012 21:14:00, 222056 bytes

Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvidia-smi.1.pdf, 8/30/2012 21:14:00, 38932 bytes

Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvidia-smi.exe, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 235368 bytes

Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvml.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 365928 bytes

Driver: C:\Program Files\NVIDIA Corporation\OpenCL\OpenCL.dll, 1.00.0000.0000 (English), 8/30/2012 21:14:00, 52584 bytes

Driver: C:\Program Files\NVIDIA Corporation\OpenCL\OpenCL64.dll, 1.00.0000.0000 (English), 8/30/2012 21:14:00, 60776 bytes

Driver: C:\Windows\system32\DRIVERS\nvlddmkm.sys, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 13391720 bytes

Driver: C:\Windows\system32\nvapi64.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 2725224 bytes

Driver: C:\Windows\system32\nvcompiler.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 25256296 bytes

Driver: C:\Windows\system32\nvcuda.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 9066344 bytes

Driver: C:\Windows\system32\nvcuvenc.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 2216808 bytes

Driver: C:\Windows\system32\nvcuvid.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 2745192 bytes

Driver: C:\Windows\system32\nvd3dumx.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 18229096 bytes

Driver: C:\Windows\system32\nvinfo.pb, 8/30/2012 21:14:00, 16366 bytes

Driver: C:\Windows\system32\nvinitx.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 247144 bytes

Driver: C:\Windows\system32\nvoglv64.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 26228072 bytes

Driver: C:\Windows\system32\nvopencl.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 7397736 bytes

Driver: C:\Windows\system32\nvumdshimx.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 971624 bytes

Driver: C:\Windows\system32\nvwgf2umx.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 14879080 bytes

Driver: C:\Windows\SysWow64\nvapi.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 2422120 bytes

Driver: C:\Windows\SysWow64\nvcompiler.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 17559912 bytes

Driver: C:\Windows\SysWow64\nvcuda.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 7626088 bytes

Driver: C:\Windows\SysWow64\nvcuvenc.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 1866088 bytes

Driver: C:\Windows\SysWow64\nvcuvid.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 2573672 bytes

Driver: C:\Windows\SysWow64\nvd3dum.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 15291752 bytes

Driver: C:\Windows\SysWow64\nvinit.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 202600 bytes

Driver: C:\Windows\SysWow64\nvoglv32.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 19828584 bytes

Driver: C:\Windows\SysWow64\nvopencl.dll, 8.17.0013.0623 (English), 8/30/2012 21:14:00, 6109032 bytes

Driver: C:\Windows\SysWow64\nvumdshim.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 830312 bytes

Driver: C:\Windows\SysWow64\nvwgf2um.dll, 9.18.0013.0623 (English), 8/30/2012 21:14:00, 12465512 bytes

Driver: C:\Windows\system32\nvdispco64.dll, 2.00.0026.0004 (English), 8/30/2012 21:14:00, 1760104 bytes

Driver: C:\Windows\system32\nvdispgenco64.dll, 2.00.0015.0002 (English), 8/30/2012 21:14:00, 1482600 bytes

 

------------------

DirectShow Filters

------------------

 

DirectShow Filters:

WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514

WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514

WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514

MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385

Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385

WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514

WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514

Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385

Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385

DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514

Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713

WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514

Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514

AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713

VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713

SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528

Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000

AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528

StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528

Microsoft TV Captions Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17715

MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713

CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.01.7601.17514

MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713

SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713

VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528

Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514

SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528

Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514

Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713

MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713

DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514

Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713

Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514

ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713

Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713

MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528

Line 21 Decoder,0x00600000,1,1,,

Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713

Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713

VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514

WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514

VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514

File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514

iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514

iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514

DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17835

Microsoft TV Subtitles Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17715

Overlay Mixer2,0x00200000,1,1,,

RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,

Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514

WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514

MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528

DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514

SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514

Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514

MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514

Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514

StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528

Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514

Overlay Mixer,0x00200000,0,0,,

AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713

NetBridge,0x00200000,2,0,netbridge.dll,6.01.7601.17514

AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713

Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713

MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713

Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713

File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713

Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000

StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528

AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514

Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713

File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713

File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713

Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.7601.17514

AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll,

AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll,

SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll,

Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514

Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514

BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669

MPEG Video Decoder,0x40000001,1,1,,

 

WDM Streaming Tee/Splitter Devices:

Tee/Sink-to-Sink-conversieprogramma,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

 

Video Compressors:

WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385

WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385

MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385

DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514

MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713

 

Audio Compressors:

WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385

WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385

IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713

PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713

Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713

GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713

CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713

CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713

MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713

 

Audio Capture Sources:

Microfoon (Logitech Mic (QuickC,0x00200000,0,0,qcap.dll,6.06.7601.17514

 

PBDA CP Filters:

PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528

PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528

PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528

 

Midi Renderers:

Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713

Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713

 

WDM Streaming Capture Devices:

Realtek HD Audio Line input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Logitech QuickCam S7500,0x00200000,1,2,ksproxy.ax,6.01.7601.17514

Logitech Mic (QuickCam S7500),0x00200000,1,1,ksproxy.ax,6.01.7601.17514

 

WDM Streaming Rendering Devices:

Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Realtek HDA SPDIF Optical Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Realtek HDA SPDIF Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

 

BDA Network Providers:

Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514

Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514

Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514

Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514

Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514

 

Video Capture Sources:

Logitech QuickCam S7500,0x00200000,1,2,ksproxy.ax,6.01.7601.17514

 

Multi-Instance Capable VBI Codecs:

VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

 

BDA Transport Information Renderers:

BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669

MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514

 

BDA CP/CA Filters:

Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708

Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708

PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708

XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708

 

WDM Streaming Communication Transforms:

Tee/Sink-to-Sink-conversieprogramma,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

 

Audio Renderers:

Luidsprekers (Realtek High Defi,0x00200000,1,0,quartz.dll,6.06.7601.17713

Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713

Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713

DirectSound: Luidsprekers (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713

DirectSound: Realtek Digital Output (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713

DirectSound: Realtek Digital Output(Optical) (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713

Realtek Digital Output (Realtek,0x00200000,1,0,quartz.dll,6.06.7601.17713

Realtek Digital Output(Optical),0x00200000,1,0,quartz.dll,6.06.7601.17713

 

---------------

EVR Power Information

---------------

Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)

Quality Flags: 2576

Enabled:

Force throttling

Allow half deinterlace

Allow scaling

Decode Power Usage: 100

Balanced Flags: 1424

Enabled:

Force throttling

Allow batching

Force half deinterlace

Force scaling

Decode Power Usage: 50

PowerFlags: 1424

Enabled:

Force throttling

Allow batching

Force half deinterlace

Force scaling

Decode Power Usage: 0

 

 

---- Posts zijn samengevoegd op 06 okt 2012, 23:23 ----

 

Ik heb ook Emergency 4 Deluxe geprobeert, maar krijg precies hetzelfde qua probleem..

Iemand die me zou kunnen helpen?

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Ik heb een probleem dat erop lijkt maar net iets anders is. Als ik mijn spel opstart dan komt er een zwart beeld en dan krijg ik een foutmelding dat er een cd in moet. Ik deed dus de cd erin maar dan nog krijg ik dezelfde foutmelding. Op mn oude pc deed hij dat niet. Ik heb nu een windows 7.

Ook als admin uitgevoerd en als windows xp maar het blijft komen.

Wat kan ik doen?

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Stap 4.

- Zoek op welke scherm resolutie je gebruikt. Schrijf dit ergens op.

- Open je Config file, en zoek de regels en

- Vul de resolutie die je opgeschreven hebt in op de plek waar de sterretjes staan

 

Werkt dit ook niet?

Dan zit er niks anders op, om het volgende te doen.

 

 

 

ik kan die map config file niet vinden?

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ik kan die map config file niet vinden?

Je moet ook geen map hebben, maar het bestand em4.cfg in de map van Emergency 4

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hmm, kn geen sterretjes vinden...

 

geen idee wat ik aan moet passen?

 

update:

 

Heb het gevonden geloof ik, maar de toegang word geweigerd om het op te slaan door kladblok

Edited by elvin

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(...)

 

Heb het gevonden geloof ik, maar de toegang word geweigerd om het op te slaan door kladblok

 

Even dat bestandje kopiëren naar je bureaublad, aanpassen, opslaan en weer terug naar die ene map kopiëren! ;)

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